Overall, I think the project went well. I was able to complete it to a standard that I think is satisfactory and have completed it by the deadline. I sometimes struggled to stick to the schedule I set myself, and the later tasks started piling up near the end.
At first I decided to put my environment together in Unity, but had to abandon that after I had trouble getting the textures on my models to show. Instead, I used Layout, which I found more difficult and 'awkward' to use, because certain commands were bound to different hotkeys, like delete being - instead of the Delete button, or being unable to copy and paste things, instead having to use a Clone tool. It also seemed like sometimes objects would snap as if part of a grid when moving, and sometimes they didn't.
I think that I did my design pack well, and went into enough depth with it that anyone would be able to look at it and create the map themselves. I also think that I gathered a good amount of images and textures for researching and figuring out what I wanted to do. I am pleased that the layout of my finished environment is still the same layout that I had for my final map design in Task 3, as I thought that I may have to change the layout slightly as I put it together.
Some parts of the project were not done as well as I would have liked them to be. This includes the textures I chose for some of my rooms and how I modelled the doorways for the rooms. I left my texturing until very close to the end, so I did not have as much time as I wanted to find the textures I thought would work best. Also, when I was modelling I was rather careless with the doorways and when putting the environment together some of the doorways were slightly the wrong size or shape.
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